It will be a great inspiration for us to create more useful projects for Customers like you.
PROJECT HIGHLIGHTS:It is a simple tool that rename shaders and its connections. It takes key name from file texture if file texture is connected. Else it takes the name of mesh as a key name to rename the shaders. Renaming pattern “keyName + nodeType” Works on selected shader as well. Make sure your texture contains atleast single ”_”.
Additional scripts along this downloads:
1.TextureUpdate.mel:- allows you to update textures. select the geometry and excute the script.
2.swapCache.mel: swap the caches if cache name is exactly same for difference shots.
- Feel free for any help or queries regarding this templet. Simply inbox me via my profile page. I would be grateful if you could rate this project in your download section.
MY PROJECTS:
SlidingQB Logo reveal
Thank You!
ominMzn