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Rocket artillery M142 HIMARS multiple rocket launcher which carries tactical rockets or one MGM-140 ATACMS missile on the Medium Tactical Vehicle (FMTV) heavy duty wheeled truck and can launch the combat rocket missiles.
Features
- Realism
- High quality, fully textured 3d model
- Ready to using in game engines Unity and Unreal
- Ready to subdivide if necessary. Minimal polygons density
- Realistic Arnold render used scene in Maya
- Optimal polygons density
- 12 UDIM Textures 4096 px
- Baked Textures from High Poly model created in Zbrush to Low poly in Maya (highpoly version included)
Polygons
- 490 100 polygons
Included
- Maya scene included
- High, Medium and low poly subdivision level model in Zbrush included
- Textures (*.png) – 4096×4096 px – BaseColor, Metalness, Normal, Roughness
Additional information
- Originally modeled in Zbrush and Maya, Baked Textures and Textured in Substance Painter
- Logically composed UV Maps and UDIM maps sequence
- Photorealistic Arnold 5.2 rendered Maya scene
- Fbx files
- Obj files
- Preview images rendered with Iray and Arnold
- Textures created in Substance painter
- aiSkyDomeLight HDR based light system in the Maya scene
- aiStandartSurface materials and shaders
- Zbush project with high and low poly subdivision level included, for generate your own variations the model
- Rotate animation top rocket system
Archive include
Product archives include all source files, scene and textures- Maya (Maya scene with Arnold render scene, render layer setup, HDR image light system and all kind of textures)
- Fbx (Fbx low poly files with material info and textures)
- Obj (Obj file with material info)
- Zbrush (Original sculpt with subdivided layers with low, medium and high detalization)
- No special plugin need to open the scene